<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Digital Rights on TAZ</title><link>https://taz.zerotrust.nz/tags/digital-rights/</link><description>Recent content in Digital Rights on TAZ</description><generator>Hugo</generator><language>en-us</language><copyright>© 2026 TAZ | taz.zerotrust.nz | built with open source</copyright><lastBuildDate>Mon, 08 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://taz.zerotrust.nz/tags/digital-rights/index.xml" rel="self" type="application/rss+xml"/><item><title>// life on subscription</title><link>https://taz.zerotrust.nz/posts/life-on-subscription/</link><pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate><guid>https://taz.zerotrust.nz/posts/life-on-subscription/</guid><description>&lt;p>&lt;em>The subscription model didn&amp;rsquo;t just change how we pay. It changed who owns what runs on your machine.&lt;/em>&lt;/p>
&lt;hr>
&lt;h2 id="the-era-that-ended-quietly">the era that ended quietly&lt;/h2>
&lt;p>I remember buying StarCraft. Box in hand, disc inside, mine. No account, no connection required, no recurring charge. I installed it, played it. It&amp;rsquo;s on the shelf behind me still. Survived decades, three house moves, and an industry that decided ownership was an inconvenient business model.&lt;/p>
&lt;p>I bought it once. It asked nothing more of me.&lt;/p></description></item></channel></rss>